WALTER HUDSON's ELECTRONIC JOURNAL
CH 1

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CH. 4
CH. 5
CH. 6
CH. 7
CH.8
CH. 9
CH.10
CH. 11
D-S-S
OLAP
DATA MINING
Smart Card
MSSP
LOUD CLOUD
CASE STUDY: THE VALUE OF IS
REAL WORLD CASE
amazon.com
MRS. FIELD'S COOKIES
Application Exercise 3.3
GROUP PROJECT(PAPER)
ZD NET ARTICLE
Real World Case #3

TCO- total cost of ownership is major determinant on choosing PC
*do ex.3.3; learn terms
 
______________________CEO______________________________
 
VP SALES--------------------VP ADMIN-----------------VP PRODUCTION
 
1. Scientific management
-inefficiencies
-workers attitude
-merit promotions
-organized hierarchy
-merit promotions
 
2. Bureaucracy                  
- div of labor
 
3.Human Relations
-encourage workers
-redesign jobs
-improve commuication
 
4. Psychological approaches
-reinforcement
-cognitive theory
   -expectancy, equity, goal
 
5. Content theories
-maslow
-herzberg
-alsderfer
 
 
 
2. ORG STRUCTURE = div of labor, dec.rights, boundaries,politics.
 
FUNCTIONAL
________________________CEO____________________________
R&D        MANUF                SALES         MARKETING        FIN.
 
DIVISION
_________________________CEO_____________________________
DIV.A                        DIV. B                          DIV.C                     DIV.D
 
SYSTEM'S MODELS
1. INPUT      2. MANUF.          3. OUTPUT
 
IS MODEL
1.CONTROL
2. INPUT-------------PROCESS-------------OUTPUT
3.STORAGE
 
 
TREND: toward smaller, faster, more reliable, and less costly
trend: easy to purchase, easy to maintain
 
4 COMPUTER TYPES
1. MAINFRAME-very big, expensive
2.MIDRANGE- not so big
3.MICROCOMPUTER- very small, personal computer
4.SUPERCOMP'S- came out in 70's,used fo research, etc. very powerful
 
MICROCOMPUTER SYSTEMS
-handheld        - desktops    -network server        -notebooks      -workstation
 
BENEFITS
-integration        -standardization         -decentralization       -synergitic process
 
TASKS OF DB MANAG. PACKAGES
-DB development   -DB interr.    -DB maint.   -APPlication dev.
 
FACTORS OF OS
resource--------task--------file-------utilities,etc
 
LANGUAGES(PROGRAMMING)
1. MACHINE   2. ASSEMBLER     3. HIGH LEVEL(3GL) 
4. NON-PROCEDURAL   5. MARKUP  6. OBJECT ORIENTED
 
COMPILER- changes code to o's and 1's for computer to understand
INTERPRETER- goes line by line changing 0's to 1's
DATA-raw facts
INFORMATION- a collection of data
 
*THE WHOLE DATABASE IS AN ENTERPRISE